Temporal Super Resolution shaders compile with 16bit types enabled on D3D12 that supports Shader Model 6. Runs on any video card that supports Shader Model 5, but the limit of 8UAVs per shader has performance implications. 789.ĭirectX 12 (with Shader Model 6.6 atomics), or Vulkan (VK_KHR_shader_atomic_int64) In general, shaders which involve string operations may not function as expected, since V-Ray GPU has very strict limitations with respect to string handling. Shaders with string outputs do not work on V-Ray GPU. Windows 10 version 2004 and 20H2 - The revision number should exceed or be equal to. Some 3ds Max shaders are problematic when V-Ray GPU is selected as a render engine. Windows 10 version 1909 - The revision number should exceed or be equal to. Video cards must be NVIDIA RTX-2000 series and higher, or AMD RX-6000 series and higherĪll newer version of Windows 10 (newer than version 1909.1350) and Windows 11 with support for DirectX 12 Agility SDK are supported. Video cards using DirectX 11 with support for Shader Model 5 Lumen Global Illumination and Reflections
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